What is Interactive learning?
Interactive learning is a form of experiential learning where the learning environment for students is exclusively curated for hands on learnings, Where they can experiment & explore new things & learn the science behind daily life objects at a deeper level. We achieve this with the help of our STEAM-based interactive installations which provide a fun learning collaborative environment.
Make your Electricity
Make your Electricity is an interactive installation which allows the students to learn about the concept of electrical energy & its generation through electromechanical conversion. The students will interact with 2 cycles and generate electricity while competing with each other in a gaming scenario.
Learning Outcomes :
Hardware-Software interfacing
Sensor Integration into electronic system
Mechanical System Interfacing
Curriculum Covered :
Energy & its sources
Electromechanical Energy conversion
Dynamos & Generators
AC & DC electricity
Sensors & Microcontrollers
Sound Harp
Sound harp is a touchless Music Harp is specially designed for young kids(Age: 5 to 9). This interactive installation will provide them with learning about sound & music & allow them to identify & understand different notes of music through a sensor-based interaction.
Learning Outcomes :
Hardware-Software interfacing
Sensor based interaction
Collaborative learning
Hand-eye coordination
Curriculum Covered :
Light, Colors & Diffusion
Sound, Pitch & Music
Sensors & Microcontrollers
Infrared sensor/Ultrasonic sensor working
The Engineering Wall
Engineering wall is a mechanical installation which combines different types of simple & advance machines to make an Rube Goldberg system often called as Ball machines. This installation allows student to experiment with simple machines like Wedge, Lever, Screw , Pulley, Wheel & Blowers & make them understand the concept of physics & laws of motion easily.
Learning Outcomes :
Critical thinking
Decision making
Collaborative learning
Hand-eye coordination
Fine motor skills
Curriculum Covered :
Simple Machines
Advanced Machines
Laws of motion
Physics (Kinematics & Dynamics)
Buzz Wire Game
Buzz wire game allows the students to learn about the conduction of electricity through different material through a gamify mechanism.
Learning Outcomes :
Hand-eye coordination
Fine motor skills
Curriculum Covered :
Electricity
Conductors & Insulators
Material & its properties
Sensory Wall
Sensory wall is an interactive wall for the sensory learnings of a student (Age 4-9). This wall offers three installation for three sesnes(Sound, Light & Touch). Understading of different sounds, their pitch & amplitude. Understanding of different material & their structure. Understanding of lights & colors.
Learning Outcomes :
Hand-eye coordination
Fine motor skills
Curriculum Covered :
Electricity
Conductors & Insulators
Material & its properties
Alphabet Wall
A large creative magnetic wall where students can bring out their creativity & learn languages using the 3D alphabets.
Learning Outcomes :
Hand-eye coordination
Fine motor skills
Language Lab
Curriculum Covered :
Laguage
Numbers
Magnets
Spinning Math
A Mechanic Spinning block game which allow you to solve basic arithmetic calculation & improve reasoning and working memory.
Learning Outcomes :
Hand-eye coordination
Fine motor skills
Reasoning
Arithmetic operations
Curriculum Covered :
Reasoning
Numbers
ClockWise/Anticlockwise direction
Doctor Wall
An electromechanical puzzle which allows to learn about different body parts and their functions.
Learning Outcomes :
Reasoning
Attention
Collaborative Learning
Curriculum Covered :
Basic Biology
Humans & Animals
Body Scanner
A body scanner machine that helps you learn about the human body. Emulates the process of X-ray scanning as an interactive learning method, Swipe up & down the tab assembly to explore each body part.
Learning Outcomes :
Gross Motor skills
Crtitical Thinking
Curriculum Covered :
Advanced Biology
Humans & Animals
Floor Piano
A giant floor piano which can be operated by jumping over it or pressing the key with foot.
Learning Outcomes :
Gross Motor skills
Collaborative Learning
Curriculum Covered :
Sounds & Notes
Music
The Pixel Plank
DIY art wall which allows students to make Pixelated Art using cylindrical blocks.
Learning Outcomes :
Fine Motor skills
Collaborative Learning
Creativity
Curriculum Covered :
How screens work?
Physio-digital art
Pixels & diffusion of light
Interactive Map
Interactive Map, which can help students visualize different geographicalparts of country.
Learning Outcomes :
Map Of india
Highways, Rivers, Mountains
Rail Network
Curriculum Covered :
Geography of India
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